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Devlog
Crystal Story: Dawn of Dusk releases on 1/12/2024!
December 15, 2023
by
Bred Frown
6
#dawn of dusk, #release soon, #coming sooon
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The Dawn of Dusk title screen! :D
December 07, 2023
by
Bred Frown
4
#title screen, #crystal story, #dawn of dusk
This video looks better if you watch it at 1080P with 60 FPS! :)...
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Awaken.
December 01, 2023
by
Bred Frown
2
#new game, #dawn of dusk, #crystal story
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Zzz
November 10, 2023
by
Bred Frown
4
##dawn of dusk, ##update, ##sequel
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Crystal Story: Dawn of Dusk - Demo Version
May 11, 2022
by
Bred Frown
6
#demo, #crystal story, #dawn of dusk, #rpg, #actionrpg
Players who finished Crystal Story: Awakening might want to try out the demo for Crystal Story: Dawn of Dusk! Here is a link to the official Steam page for Crystal Story: Dawn of Dusk! An Itch.io rele...
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Crystal Story: Dawn of Dusk - Teaser
September 07, 2021
by
Bred Frown
5
#teaser
I created a new teaser for Crystal Story: Dawn of Dusk! :D...
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Dungeon puzzles with Luras! :D
August 31, 2021
by
Bred Frown
1
#dungeon design, #new enemies, #dungeons
It's been a minute, hasn't it! I've been hard at work on the main dungeon of Ep.2 - the Löfgren Mansion! I'm working on a new puzzle with enemies called Luras - these armor-clad statues will awaken w...
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Mode 7! ;D
May 21, 2021
by
Bred Frown
1
#mode7, #dev
There's no audio in this one, really, but I was pretty happy with how it turned out! I'm working on making it to where Mina can travel the overworld map with her personal airship! A special thanks to...
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A peek into what I've been up to before I go on break
March 26, 2021
by
Bred Frown
3
Howdy everyone! I'm working steadily on making Crystal Story Ep. 2: Dawn of Dusk as great as I can. Here's a peek at what I've been up to before I go on a break to move! :D I hope this gets you all ex...
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Crystal Crafter! :D
March 06, 2021
by
Bred Frown
2
#crystal crafter
It's been a minute! While working on Ep. 2, I made a tool where I can test out stuff in the game and edit stuff in real time. I'm calling it Crystal Crafter! I've had a ton of fun just fooling around...
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Matterhorn Woods
October 10, 2020
by
Bred Frown
7
#new area, #crafting
Here's the progress I've made on the Matterhorn Woods (and a quick teaser for the crafting system!)...
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Crystal Story: Dawn of Dusk - First 5 Minutes of Gameplay
September 19, 2020
by
Bred Frown
5
#crystal story, #gamedev
It's been a minute. I've been busy. Here's the first 5 minutes of gameplay of CS: Dawn of Dusk...
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Ep.2 Intro Cutscene Progress
June 25, 2020
by
Bred Frown
2
#ep2, #art
I'm busy working on the intro to Ep2! :D That's it! That's the post! Enjoy this screenshot for now! :)...
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The Beast of Löfgren Manor
June 15, 2020
by
Bred Frown
4
#ep2, #bosses
"Sometimes, what you were looking for was in front of you all along." I wrapped up the final major update to Ep.1 - CS: Awakening this weekend, and have also been busy with Ep.2! I don't want to spoil...
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Crystal Story: Awakening v2.0 Released!
June 15, 2020
by
Bred Frown
4
#cs awakening, #v2.0
It's been almost half a year since the last update - v1.3! I hope you’re holding up well during these uncertain times. I myself have been quite busy, and have been working on the next episode in my...
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Eidolons
May 20, 2020
by
Bred Frown
2
#new bosses, #duskville, #general update
Mysterious monsters called "Eidolons" have been spotted in Falsung. Be advised, these shadowy beasts pose a great threat to anyone who crosses their path...
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Hotoh Woods
May 04, 2020
by
Bred Frown
#new areas
You might get lost in the Hotoh Woods, but at least you won't go hungry! The place is filled with apple trees! Mina can collect apples (and other goods) and use them to craft food and medicine to rest...
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Ability Switching and Item Switching!
April 25, 2020
by
Bred Frown
1
#ability switching, #general update
Ability switching and item switching have been fully implemented and polished up! ;D A big shoutout to my composer tetrix450 for making some slick sounds for the ability switching! I had a lot of fun...
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Ability switching!
April 19, 2020
by
Bred Frown
3
Howdy, guys! It's been a minute, huh? This weekend, I added on-the-fly ability switching! ;D. It's a little rough at the moment, but I'm happy with how it's turning out! ;D...
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Bombs!
April 01, 2020
by
Bred Frown
4
#general update, #dev
I'm testing out the new Bomb ability! :D This will appear later in the game, but will allow Mina to throw a bomb and damage enemies and objects!...
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Hidden Platforms
March 29, 2020
by
Bred Frown
5
#gamedev, #new feature
I hope everyone is doing well during these crazy times. I had some free time today, so I started working on a new feature! These hidden platforms will only appear for a short while after being hit wit...
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Welcome to the Shadowlands
March 20, 2020
by
Bred Frown
1
I'm cooking up a new area for Mina to explore! The Shadowlands! :D I can't share too much because of SPOILERRRRS! >;y...
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Grappling with Firopes!
March 07, 2020
by
Bred Frown
3
#firopes, #dev
I've been working on some more stuff related to Firopes. It's rough, since I'm just testing stuff out, but Mina can now be knocked off a Firope by an enemy if she didn't take them out beforehand.😎...
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Crystal Story: Awakening – Creator Commentary
February 24, 2020
by
Bred Frown
2
I did a Let's Play for my own game, lol! Enjoy!...
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Mina's got a new weapon!
February 22, 2020
by
Bred Frown
3
#new weapons, #new enemies, #manor
Mina's got a new weapon!😎 I got the basic implementation of lances in tonight, as well as a new enemy called a 'Boottle' to test it out with ;y. I'll get the 'Conduct' and 'Firope' stuff in next!...
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I'm back from my break!
February 21, 2020
by
Bred Frown
3
I'm back from my break and am actively working on the game! Tonight I worked on some stuff for Mina's new ability, Conduct! ;D She'll learn this ability in the Löfgren Estate, and can use it to melt...
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The Löfgren Manor Dungeon
February 10, 2020
by
Bred Frown
3
#new ability, #dungeon dev, #pixel art, #dev
Howdy, Everyone! I just thought I'd pop in! I'm currently taking a break since releasing the Preview Version and its respective updates, but I'm also actively working on stuff – just taking it nice...
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Crystal Story: Awakening v1.3 Released!
January 22, 2020
by
Bred Frown
3
#bug fixes, #art, #tweaking, #balancing
This is a big update, and will probably be the last major update for a while. In this version, additional bugs have been fixed, a few balance issues with the Shadow Mina boss fight have been fixed, ne...
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Crystal Story: Awakening v1.2.3 Released!
January 19, 2020
by
Bred Frown
1
#controller update, #controller support, #ui
It's a super light update this time around. Controls are now shown on boot-up, and can be accessed at pretty much any time you want by pressing the "H" key on your keyboard, or the "Select/Back/View"...
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Crystal Story: Awakening v1.2.2 Released!
January 16, 2020
by
Bred Frown
5
#controller, #qwertz, #bug fixes
This is a big update! Native controller support is now baked into the game! There's no need to rely on a 3rd party app anymore! As long as your controller is connected, you should be good to go! Als...
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Crystal Story: Awakening v1.2.1 Released!
January 11, 2020
by
Bred Frown
This is a super minor update to 1.2, yall! I fixed a few bugs related to boss battles and their performance, as well as a few more additional QOL tweaks for finding key items. ;D...
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Crystal Story: Awakening v1.2 Released!
January 09, 2020
by
Bred Frown
1
#updates, #bugs, #features, #version updates, #qol
First of all, it's been a great launch! Thank you all for trying out the game, sharing it, talking about it, and providing feedback! I've been super busy over the past week working in your feedback wh...
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Crystal Story: Awakening v1.2 Update Coming Soon!
January 03, 2020
by
Bred Frown
1
#bugfixes, #tweaks, #hints
I've been working on a few tweaks this evening for the Preview Version's next update! Quite a few of you were stuck trying to figure out where to find two of the three key pieces - the next update wil...
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Crystal Story: Awakening - Preview Version 1.0
December 30, 2019
by
Bred Frown
#updates
It's finally here! Version 1.0 of CS:Awakening! I'm so happy and proud to be able to release this to you all! I hope you have a great time playing it! The Preview Version typically takes about 15-20 m...
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